Class SvgSvgElement
- Namespace
- SharpVectors.Dom.Svg
- Assembly
- SharpVectors.Model.dll
A key interface definition is the ISvgSvgElement interface, which is the interface that corresponds to the 'svg' element. This interface contains various miscellaneous commonly-used utility methods, such as matrix operations and the ability to control the time of redraw on visual rendering devices.
ISvgSvgElement extends ViewCSS and DocumentCSS to provide access to the computed values of properties and the override style sheet as described in DOM2.
public sealed class SvgSvgElement : SvgTransformableElement, ICloneable, IEnumerable, IXPathNavigable, IEventTargetSupport, IElementCssInlineStyle, ISvgTransformable, ISvgSvgElement, ISvgElement, IElement, IXmlElement, INode, IXmlNode, ISvgTests, ISvgLangSpace, ISvgExternalResourcesRequired, ISvgStylable, ISvgLocatable, ISvgFitToViewBox, ISvgZoomAndPan, IEventTarget, ISvgElementVisitorTarget
- Inheritance
-
SvgSvgElement
- Implements
- Inherited Members
Constructors
Properties
- ContentScriptType
Corresponds to attribute contentScriptType on the given 'svg' element
- ContentStyleType
Corresponds to attribute contentStyleType on the given 'svg' element.
- CurrentScale
This attribute indicates the current scale factor relative to the initial view to take into account user magnification and panning operations, as described under Magnification and panning. DOM attributes currentScale and currentTranslate are equivalent to the 2x3 matrix [a b c d e f] = [currentScale 0 0 currentScale currentTranslate.x currentTranslate.y]. If "magnification" is enabled (i.e., zoomAndPan="magnify"), then the effect is as if an extra transformation were placed at the outermost level on the SVG document fragment (i.e., outside the outermost 'svg' element).
- CurrentTime
The current time in seconds relative to the start time for the current SVG document fragment.
- CurrentTranslate
The corresponding translation factor that takes into account user "magnification".
- CurrentView
The definition of the initial view (i.e., before magnification and panning) of the current innermost SVG document fragment. The meaning depends on the situation:
- If the initial view was a "standard" view, then: o the values for viewBox, preserveAspectRatio and zoomAndPan within currentView will match the values for the corresponding DOM attributes that are on SVGSVGElement directly o the values for transform and viewTarget within currentView will be null
- If the initial view was a link into a 'view' element, then: o the values for viewBox, preserveAspectRatio and zoomAndPan within currentView will correspond to the corresponding attributes for the given 'view' element o the values for transform and viewTarget within currentView will be null
- If the initial view was a link into another element (i.e., other than a 'view'), then: o the values for viewBox, preserveAspectRatio and zoomAndPan within currentView will match the values for the corresponding DOM attributes that are on SVGSVGElement directly for the closest ancestor 'svg' element o the values for transform within currentView will be null o the viewTarget within currentView will represent the target of the link
- If the initial view was a link into the SVG document fragment using an SVG view specification fragment identifier (i.e., #svgView(...)), then: o the values for viewBox, preserveAspectRatio, zoomAndPan, transform and viewTarget within currentView will correspond to the values from the SVG view specification fragment identifier The object itself and its contents are both readonly.
- ExternalResourcesRequired
Corresponds to attribute externalResourcesRequired on the given element.
- Height
Corresponds to attribute height on the given 'svg' element.
- PixelUnitToMillimeterX
Size of a pixel units (as defined by CSS2) along the x-axis of the viewport, which represents a unit somewhere in the range of 70dpi to 120dpi, and, on systems that support this, might actually match the characteristics of the target medium. On systems where it is impossible to know the size of a pixel, a suitable default pixel size is provided.
- PixelUnitToMillimeterY
Corresponding size of a pixel unit along the y-axis of the viewport.
- RenderingHint
Gets a value providing a hint on the rendering defined by this element.
- ScreenPixelToMillimeterX
User interface (UI) events in DOM Level 2 indicate the screen positions at which the given UI event occurred. When the user agent actually knows the physical size of a "screen unit", this attribute will express that information; otherwise, user agents will provide a suitable default value such as .28mm.
- ScreenPixelToMillimeterY
Corresponding size of a screen pixel along the y-axis of the viewport.
- UseCurrentView
The initial view (i.e., before magnification and panning) of the current innermost SVG document fragment can be either the "standard" view (i.e., based on attributes on the 'svg' element such as fitBoxToViewport) or to a "custom" view (i.e., a hyperlink into a particular 'view' or other element - see Linking into SVG content: URI fragments and SVG views). If the initial view is the "standard" view, then this attribute is false. If the initial view is a "custom" view, then this attribute is true.
- ViewBoxTransform
This function is super useful, calculates out the transformation matrix (i.e., scale and translate) of the viewport to user space.
- Viewport
The position and size of the viewport (implicit or explicit) that corresponds to this 'svg' element. When the user agent is actually rendering the content, then the position and size values represent the actual values when rendering. The position and size values are unitless values in the coordinate system of the parent element. If no parent element exists (i.e., 'svg' element represents the root of the document tree), if this SVG document is embedded as part of another document (e.g., via the HTML 'object' element), then the position and size are unitless values in the coordinate system of the parent document. (If the parent uses CSS or XSL layout, then unitless values represent pixel units for the current CSS or XSL viewport, as described in the CSS2 specification.) If the parent element does not have a coordinate system, then the user agent should provide reasonable default values for this attribute. The object itself and its contents are both readonly.
- Width
Corresponds to attribute width on the given 'svg' element.
- X
Corresponds to attribute x on the given 'svg' element.
- Y
Corresponds to attribute y on the given 'svg' element.
Methods
- Accept(ISvgElementVisitor)
This dispatches the rendering request to the accepted ISvgElementVisitor object.
- AnimationsPaused()
Returns true if this SVG document fragment is in a paused state
- CheckEnclosure(ISvgElement, ISvgRect)
Returns true if the rendered content of the given element is entirely contained within the supplied rectangle, honoring the 'pointer-events' property value on each candidate graphics element.
- CheckIntersection(ISvgElement, ISvgRect)
Returns true if the rendered content of the given element intersects the supplied rectangle, honoring the 'pointer-events' property value on each candidate graphics element.
- CreateSvgAngle()
Creates an SVGAngle object outside of any document trees. The object is initialized to the value 0 degrees (unitless).
- CreateSvgLength()
Creates an SVGLength object outside of any document trees. The object is initialized to the value of 0 user units.
- CreateSvgMatrix()
Creates an SVGMatrix object outside of any document trees. The object is initialized to the identity matrix.
- CreateSvgNumber()
Creates an SVGNumber object outside of any document trees. The object is initialized to a value of zero.
- CreateSvgPoint()
Creates an SVGPoint object outside of any document trees. The object is initialized to the point (0,0) in the user coordinate system.
- CreateSvgRect()
Creates an SVGRect object outside of any document trees. The object is initialized such that all values are set to 0 user units.
- CreateSvgTransform()
Creates an SVGTransform object outside of any document trees. The object is initialized to an identity matrix transform (SVG_TRANSFORM_MATRIX).
- CreateSvgTransformFromMatrix(ISvgMatrix)
Creates an SVGTransform object outside of any document trees. The object is initialized to the given matrix transform (i.e., SVG_TRANSFORM_MATRIX).
- DeselectAll()
Unselects any selected objects, including any selections of text strings and type-in bars.
- ForceRedraw()
In rendering environments supporting interactivity, forces the user agent to immediately redraw all regions of the viewport that require updating.
- GetElementById(string)
Searches this SVG document fragment (i.e., the search is restricted to a subset of the document tree) for an Element whose id is given by elementId. If an Element is found, that Element is returned. If no such element exists, returns null. Behavior is not defined if more than one element has this id.
- GetEnclosureList(ISvgRect, ISvgElement)
Returns the list of graphics elements whose rendered content is entirely contained within the supplied rectangle, honoring the 'pointer-events' property value on each candidate graphics element.
- GetIntersectionList(ISvgRect, ISvgElement)
Returns the list of graphics elements whose rendered content intersects the supplied rectangle, honoring the 'pointer-events' property value on each candidate graphics element.
- HandleAttributeChange(XmlAttribute)
This function allows each element to handle it's own behaviors for attribute changing. By default, the cached computed style is invalidated because most attributes refer to style properties.
- PauseAnimations()
Suspends (i.e., pauses) all currently running animations that are defined within the SVG document fragment corresponding to this 'svg' element, causing the animation clock corresponding to this document fragment to stand still until it is unpaused.
- SuspendRedraw(int)
Takes a time-out value which indicates that redraw shall not occur until: (a) the corresponding unsuspendRedraw(suspend_handle_id) call has been made, (b) an unsuspendRedrawAll() call has been made, or (c) its timer has timed out. In environments that do not support interactivity (e.g., print media), then redraw shall not be suspended. suspend_handle_id = suspendRedraw(max_wait_milliseconds) and unsuspendRedraw(suspend_handle_id) must be packaged as balanced pairs. When you want to suspend redraw actions as a collection of SVG DOM changes occur, then precede the changes to the SVG DOM with a method call similar to suspend_handle_id = suspendRedraw(max_wait_milliseconds) and follow the changes with a method call similar to unsuspendRedraw(suspend_handle_id). Note that multiple suspendRedraw calls can be used at once and that each such method call is treated independently of the other suspendRedraw method calls.
- UnpauseAnimations()
Unsuspends (i.e., unpauses) currently running animations that are defined within the SVG document fragment, causing the animation clock to continue from the time at which it was suspended.
- UnsuspendRedraw(int)
Cancels a specified suspendRedraw() by providing a unique suspend_handle_id.
- UnsuspendRedrawAll()
Cancels all currently active suspendRedraw() method calls. This method is most useful at the very end of a set of SVG DOM calls to ensure that all pending suspendRedraw() method calls have been cancelled.