Property PointsAtY
- Namespace
- SharpVectors.Dom.Svg
- Assembly
- SharpVectors.Model.dll
PointsAtY
Y location in the coordinate system established by attribute 'primitiveUnits' on the 'filter' element of the point at which the light source is pointing.
public ISvgAnimatedNumber PointsAtY { get; }
Property Value
- ISvgAnimatedNumber
pointsAtY = "number"
If the attribute is not specified, then the effect is as if a value of 0 were specified.
Remarks
Corresponds to attribute 'pointsAtY' on the given 'feSpotLight' element.