Table of Contents

Property Y

Namespace
SharpVectors.Dom.Svg
Assembly
SharpVectors.Model.dll

Y

Y location for the light source in the coordinate system established by attribute 'primitiveUnits' on the 'filter' element.

public ISvgAnimatedNumber Y { get; }

Property Value

ISvgAnimatedNumber

y = "number"

If the attribute is not specified, then the effect is as if a value of 0 were specified.

Remarks

Corresponds to attribute 'y' on the given 'fePointLight' element.