Property RadiusX
- Namespace
- SharpVectors.Dom.Svg
- Assembly
- SharpVectors.Model.dll
RadiusX
public ISvgAnimatedNumber RadiusX { get; }
Property Value
Remarks
The radius (or radii) for the operation. If two number
s are provided, the first number represents a x-radius
and the second value represents a y-radius. If one number is provided, then that value is used for both X and Y.
The values are in the coordinate system established by attribute 'primitiveUnits' on the 'filter' element.
A negative value is an error(see Error processing). A value of zero disables the effect of the given filter primitive(i.e., the result is a transparent black image).
If the attribute is not specified, then the effect is as if a value of 0
were specified.