Table of Contents

Property RadiusX

Namespace
SharpVectors.Dom.Svg
Assembly
SharpVectors.Model.dll

RadiusX

public ISvgAnimatedNumber RadiusX { get; }

Property Value

ISvgAnimatedNumber

Remarks

The radius (or radii) for the operation. If two numbers are provided, the first number represents a x-radius and the second value represents a y-radius. If one number is provided, then that value is used for both X and Y. The values are in the coordinate system established by attribute 'primitiveUnits' on the 'filter' element.

A negative value is an error(see Error processing). A value of zero disables the effect of the given filter primitive(i.e., the result is a transparent black image).

If the attribute is not specified, then the effect is as if a value of 0 were specified.