Property StdDeviationX
- Namespace
- SharpVectors.Dom.Svg
- Assembly
- SharpVectors.Model.dll
StdDeviationX
public ISvgAnimatedNumber StdDeviationX { get; }
Property Value
Remarks
The standard deviation for the blur operation. If two number
s are provided, the first number represents
a standard deviation value along the x-axis of the coordinate system established by attribute 'primitiveUnits'
on the 'filter' element. The second value represents a standard deviation in Y. If one number is provided,
then that value is used for both X and Y.
A negative value is an error(see Error processing). A value of zero disables the effect of the given filter primitive(i.e., the result is the filter input image).
If 'stdDeviation' is 0 in only one of X or Y, then the effect is that the blur is only applied in the direction that has a non-zero value.