Table of Contents

Property Rotate

Namespace
SharpVectors.Dom.Svg
Assembly
SharpVectors.Model.dll

Rotate

Gets or sets an attribute post-multiplies a supplemental transformation matrix onto the CTM of the target element to apply a rotation transformation about the origin of the current user coordinate system.

public string Rotate { get; set; }

Property Value

string

The rotation transformation is applied after the supplemental translation transformation that is computed due to the "path" attribute.

  • autoIndicates that the object is rotated over time by the angle of the direction (i.e., directional tangent vector) of the motion path.
  • auto-reverseIndicates that the object is rotated over time by the angle of the direction (i.e., directional tangent vector) of the motion path plus 180 degrees.
  • numberIndicates that the target element has a constant rotation transformation applied to it, where the rotation angle is the specified number of degrees.
The default value is '0'.