Property KeyPoints
- Namespace
- SharpVectors.Dom.Svg
- Assembly
- SharpVectors.Model.dll
KeyPoints
Gets or sets a value that takes a semicolon-separated list of floating point values between 0 and 1 and indicates how far along the motion path the object shall move at the moment in time specified by corresponding "keyTimes" value.
public string KeyPoints { get; set; }
Property Value
- string
Distance calculations use the user agent's distance along the path algorithm. Each progress value in the list corresponds to a value in the "keyTimes" attribute list.
If a list of "keyPoints" is specified, there must be exactly as many values in the "keyPoints" list as in the "keyTimes" list.