Method LoadAsync
- Namespace
- SharpVectors.Converters
- Assembly
- SharpVectors.Converters.Wpf.dll
LoadAsync(Uri)
This sets the source SVG for a SvgCanvas by using the supplied Uniform Resource Identifier (URI) and processing the result asynchronously.
public Task<bool> LoadAsync(Uri uriSource)
Parameters
uriSource
UriA reference to the SVG source file.
Returns
- Task<bool>
A value that indicates whether the operation was successful. This is true if successful, otherwise, it is false.
LoadAsync(string)
This sets the source SVG for a SvgCanvas by accessing text contents and processing the result asynchronously.
public Task<bool> LoadAsync(string svgSource)
Parameters
svgSource
stringThe stream source that sets the SVG source value.
Returns
- Task<bool>
A value that indicates whether the operation was successful. This is true if successful, otherwise, it is false.
LoadAsync(Stream, bool)
This sets the source SVG for a SvgCanvas by accessing a stream and processing the result asynchronously.
public Task<bool> LoadAsync(Stream streamSource, bool useCopyStream = true)
Parameters
streamSource
StreamThe stream source that sets the SVG source value.
useCopyStream
boolA value specifying whether to use a copy of the stream. The default is true, the SVG source stream is copied, rendered and stored.
Returns
- Task<bool>
A value that indicates whether the operation was successful. This is true if successful, otherwise, it is false.
Remarks
The control will by default create a copy of the source stream to prevent any effect of disposing.
If the source stream is stored, then use the useCopyStream
to prevent the control
from creating its own copy.